Constructor

new()

Variables

Methods

done():Void

@:value({ index : 0 })@:access(h3d.mat.Pass)inlineemit(mat:Material, obj:Object, index:Int = 0):Void

inlinegetGlobal(name:String):Dynamic

inlinenextPass():Void

setCamera(cam:Camera):Void

inlinesetGlobal(name:String, v:Dynamic):Void

start():Void

Inherited Variables

Inherited Methods

Defined by RenderContext

dispose():Void

@:value({ opt : false })inlinegetParamValue(p:AllocParam, shaders:ShaderList, opt:Bool = false):Dynamic

setCurrent():Void