Constructor

new()

Variables

a:Float

b:Float

c:Float

d:Float

e:Float

exposure:Float

gamma:Float

invGamma:Float

isSRBG:Bool

mode:Int

Methods

Inherited Variables

Defined by ScreenShader

flipY:Float

Defined by Shader

@:value(0)read onlypriority:Int = 0

Inherited Methods

Defined by ScreenShader

Defined by Shader

setPriority(v:Int):Void

Shader priority should only be changed before the shader is added to a material.

toString():String